Selecting build points

The first step for building a model is the selection of the desired model points. Handling you horizon is an important step as MountWizzard4 helps you could in finding points, which were not covered through obstacles in your location defined by the horizon line.

../../_images/build_points1.png

There were multiple ways of setting your model points within MountWizzard4:

  • From file

  • In a generated alt/az grid

  • First align points on defined alt

  • Points along the celestial slew paths

  • Equally distributed over the sphere (golden spiral)

  • From the actual model (replicating tha actual one)

  • Based on a DSO track of an object with define Ra/Dec

  • Manually set point (in hemisphere window)

There are multiple parameters or selections available to refine your point selection. the best way to find out is simplest to test them.

Note

Please think that you distribute the model points at the end over a sphere! Using alt/az is convenient, but might be misleading. You could enable the polar view in hemisphere window to get an image how the points are spread in a polar diagram.

It makes a lot of sense if you have discovered you favourite model points setup to store them in a file and reload them whenever you want. You could store as many files as you want.

Sorting build points

MountWizzard4 does a default sorting for you. If the default does not fit to your setup, you could tweak the order and additional constraints like you want. These settings are stored persistent in your profile.

  • No sort point -> default

  • East / West: points from East coordinate to west coordinate (az)

  • High / Low: point from high altitude to low altitude (good for domes)

  • Avoid meridian flip: modeling start at the actual pier side

  • Auto delete points within meridian limits

  • Auto delete points below horizon

  • Add safety distance: adds selected degrees safety margin to horizon

Warning

Regardless what you select, the 10micron mount computer could only handle a maximum of 100 points

If you are using a dome, you could select the option to sort the points to optimize the slewing of the dome. This will happen the following way:

MountWizzard4 simulates a full model run, calculates the mount positions, calcs from mount the resulting dome azimuth with all geometry corrections and sorts afterwards the build points that you get ascending azimuth for the dome.

Build points specials

In addition you could also mix different types of model point generation by checking

keep points from existing generation

MountWizzard4 will not cleanup the point map before adding new point, but add them.